MPL Cuts 60% of Indian Workforce Amid Gaming Ban Impact

An empty gaming office in India with vacant workstations, representing MPL layoffs due to regulatory challenges.

The recent nationwide ban on paid online games in India has caused massive upheaval in the country’s burgeoning gaming industry. Leading gaming company Mobile Premier League (MPL) has been forced to cut 60% of its workforce, signaling a seismic shift in the digital gaming market.

India’s Paid Gaming Ban: An Industry Disruption

On August 22, 2025, the Indian government officially enforced its Promotion and Regulation of Online Gaming Act, 2025. This legislation prohibits paid online games where monetary deposits are involved, citing concerns such as gambling addiction and financial risks among young users. The ban disrupted a sector projected to hit $3.6 billion by 2029, leaving leading operators scrambling to adapt.

Understanding the New Law

  • Bans all online games involving player deposits for financial reward.
  • Targets platforms enabling gambling-like behaviors, regardless of skill elements.
  • Seeks to protect vulnerable users, while critics argue it may drive players to unregulated alternatives.

MPL’s Immediate and Drastic Response

MPL, one of India’s top gaming platforms, has been hit hard by the policy. The company announced that India, once responsible for 50% of its revenue, would no longer contribute to revenues due to the ban.

Key Details of MPL’s Workforce Reduction

  • 60% of Indian employees laid off: approximately 300 out of 500 staff.
  • Affected departments include marketing, operations, engineering, finance, and legal.
  • All cash-based games and deposits have been disabled on the platform for Indian users.

MPL CEO Sai Srinivas acknowledged the challenges for the company in a company-wide email, emphasizing the intention to support affected staff during the layoffs.

Pivot to International Markets and Free-to-Play Gaming

In response to the crisis, MPL is shifting focus to free-to-play games and expanding operations in global markets such as the U.S., Europe, and Brazil. This strategic pivot aims to offset revenue losses from India as the company adjusts to the new regulatory landscape.

Broader Industry Ramifications

The ban’s effects extend far beyond MPL, with other industry leaders also grappling with the sudden regulation changes:

Impact on Major Players

  • Dream11, valued at $8 billion, has paused key operations in India.
  • Several rummy and poker platforms have gone offline completely.
  • Investors like Tiger Global and Peak XV Partners face uncertainty regarding returns in India’s gaming sector.

Concerns Over Unintended Consequences

  • Industry experts warn of increased migration to unregulated gambling sites, raising risks for consumers.
  • Fantasy sports operators argue that games demanding skill should not fall under the gambling ban.
  • Legal voices criticize the legislation for being overly restrictive compared to global trends of regulated online gaming.

Conclusion: A Transformative Moment for Indian Gaming

A person in India using a smartphone to play a free-to-play game, symbolizing the shift prompted by the gaming ban.

The ban on paid gaming is reshaping India’s digital gaming landscape, eliminating major revenue streams and triggering layoffs across the sector. MPL’s massive workforce reduction highlights the profound challenges facing the industry. As companies pivot to free models and international markets, key questions about investment, innovation, and consumer behavior remain unanswered.

Thabo Mbeki
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